Prolific first-person shooter level designer Richard “Levelord” Gray died Monday at the age of 68, based on reports shared on social media by Apogee Entertainment yesterday. He had “dealt with cancer ...
Generally, PC gamers care more about frame rates than their console-playing counterparts. And they should: As a platform, PC offers far greater levels of customization than consoles, letting you tweak ...
Generally considered the earliest first-person shooter game, or FPS, “Maze War” was developed at a NASA research center beginning in 1973. A year later, another FPS, “Spasim,” debuted. It was ...
Blizzard Entertainment has announced that the next StarCraft title will shift from real-time strategy to an open-world first-person shooter. Revealed at BlizzCon 2026, the third installment in the ...
If you have an NVIDIA graphics card, you can use NVIDIA Control Panel to set a maximum frame rate for 3D games and applications. Follow these steps: Open NVIDIA Control Panel. You can search for ...
Abhinav pivoted from a career in banking to pursue his first love in writing. Even while working full-time, he continued contributing as an editor-at-large, a role he has held for more than 7 years. A ...
It has been a long time since a soulslike truly humbled me. After a decade of playing FromSoftware’s games and their flock of imitators, I’ve earned a more-than-solid understanding of how to achieve ...
PUBG: DED.NET is a new multiplayer first-person shooter that combines shooter gameplay with roguelite progression across runs, giving players new ways to experiment, adapt and build their own approach ...
Jasmine is Software and PC Hardware Author at XDA with years of tech reporting experience ranging from AI chatbots right down to gaming hardware, she's covered just about everything. Whether it's ...
Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
Let's face it, first-person shooters are a dime a dozen nowadays. They're made en masse, collectively plastered all over digital storefronts, and many of them lack any real substance or meaningful ...
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