Curated design resources for product work and AI-assisted building: screens & flows, pattern galleries, component libraries, agent skills, AI-native tools, and related craft (type, icons, brand, ...
A web-based implementation of Hollow Knight built with vanilla JavaScript and HTML5 Canvas. Features 2D platformer mechanics, boss battles, sprite animations, and atmospheric audio. Created in ...
Design Theory for Browser-Based Apps That Escape Cloud Dependency and API Billing Hell"I built a web app as a solo developer, ...
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