Horizon has its own shader packs: WGSL written against stages of Horizon's renderer, checked before they run. This page is the guide for pack authors. The design and the pack format are in api/shaders ...
Voxy only renders through OpenGL and refuses the Vulkan backend. VIRIS runs Voxy's own, unchanged renderer on Vulkan: it opens a hidden OpenGL context next to the game's Vulkan device, Voxy draws into ...
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