A Unity URP technical art study featuring procedural moss materials, shell-based fur, VFX Graph, and cinematic look development. - kaki-1223/TA_Case_Stylized_Statue ...
I was looking for a quick and easy PCG (Procedural Content Generation) Unity project last year so I started playing around with 2D foliage generation. Two things I found interesting about this project ...
In the video games world procedural audio refers to the computational process of generating audio from nothing, or almost nothing. The goal is to use almost no wav data (pre-recorder audio files), but ...
Original article from pvs-studio.com. Wave Function Collapse is an algorithm that can generate anything by arranging it according to rules or samples. In this article, we are going to look at how to ...
Unity users will now be able to animate their characters inside the prolific game engine, following a new integration of Mixamo and the Asset Store. As a result of the deal, Mixamo’s extensive library ...