Today, i'm going to show you how to write a simple memory manager for managing OpenGL mesh data. The OpenGL requirements for this are relatively simple, and you'll need the following: -The byte size ...
I'm a n00b with OpenGL (using MSVC, not that it matters), but here's a simple question: If I want to make a model that's just two connected but noncoplanar triangles (imagine a square but bent along ...
OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board ...
The Khronos Group has released two new versions of its 3D graphics APIs. The mobile-oriented OpenGL ES specification has been given a major upgrade to version 3.0, and the desktop OpenGL specification ...
Hello everyone. Today, we are going to continue working on our OpenGL memory manager. I'm going to show you how to use a couple of functions in the classes from part 1 that we haven't used yet, and ...
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