OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board ...
Hello everyone. Today, we are going to continue working on our OpenGL memory manager. I'm going to show you how to use a couple of functions in the classes from part 1 that we haven't used yet, and ...
So I'm porting an old SGI Motif/OpenGL app to Linux Qt/OpenGL and I've got the basics down. I can write code for a QGLWidget class and make it run. My app depends on using the OpenGL commands ...
During Valve’s Steam Dev Days, Nvidia talked about OpenGL and how developers can take this open-source API in order to overcome the CPU limitations of the past and get performance similar to Mantle.
Khronos Group, the industry consortium that develops OpenGL, announced a new version of the graphics interface on Monday that it hopes will compete better with Microsoft’s DirectX–and that could get a ...
During the Graphics and Display microconference at Linux Plumbers Conference (LPC) 2013, Ian Romanick presented a session detailing the state of the art in tools used for debugging and optimizing 3D ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
Sure. For one thing, DirectX 9 supports a hell of a lot more than OpenGL does. Last time i checked OpenGL was just about Graphics. DirectX 9 covers things lke handling input, sound and graphics. Not ...
OpenGL and DirectX represent a schism in the graphics world, one that has hampered development at times, and fostered it at others. There are new developments coming, and the schism appears to be ...