Following the leak of a 2001 demo build of the troubled FPS game Duke Nukem Forever, the founder of Apogee has published some thoughts about what went wrong and ultimately led to developer 3D Realms ...
When the shareware version of "Duke Nukem 3D" was released in January 1996 (the full version followed in April), the world of first-person shooters was still manageable. id Software had created and ...
"Damn, those alien bastards are gonna pay for shooting up my ride," exclaims Duke Nukem, before cracking his knuckles, cocking his gun, blasting his way through a nearby roof vent, and careering down ...
To videogame fans, that logo is instantly recognizable. It's the insignia of Duke Nukem 3D, a computer game that revolutionized shoot-'em-up virtual violence in 1996. Featuring a swaggering, steroidal ...
It was 1996: a time of new consoles, first-person shooters, and ass-kickin’ heroes. We’d already played Wolfenstein 3D, Doom, Marathon, and countless other first-person shooters. Many of these FPSes ...
So this is what we’ve been waiting for, it seems: a tedious and unattractive sci-fi shooter that would quickly hit the bargain bin if it weren’t called Duke Nukem Forever. Duke may be an icon, but ...
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