When programming for modern platforms, the restraints are different to those of 30 years ago. Back in the dawn of the microcomputer age, storage and RAM were measured in kilobytes. It simply wasn’t ...
Google’s artificial intelligence sibling DeepMind repurposes Go-playing AI to conquer chess and shogi without aid of human knowledge AlphaZero, the game-playing AI created by Google sibling DeepMind, ...
In a day and age when major game releases can clog up 65 gigabytes of hard drive space or more, it’s nice to know that classic game design doesn’t require nearly ...
The original version of this story appeared in Quanta Magazine. When Covid-19 sent people home in early 2020, the computer scientist Tom Zahavy rediscovered chess. He had played as a kid and had ...
Since the 18th century, people have been fascinated by the idea of machines that could play chess against humans. With the advent of the digital electronic computer in the mid-20th century, that dream ...
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